Sam Hammett

Samuel Hammett
ST
9
DX
12
IQ
16
HT
12
HP
10
Will
14
Per
20
FP
11
Point Total
400
Basic Speed
6
Basic Move
6
Basic Lift
20
Dodge
9
DR
1
Thrust
1d-2
Swing
1d
Melee Attack
Brawling
Punch
1d-2 cr
Kick
1d-1 cr
Parry
10
Reach
C / C,1
Ranged Attack
Beaumont-Adams
Damage
1d+2 pi+
Accuracy
4
Range
100/1.1k
RoF
3
Shots
6(10i)
Recoil
3
Advantages & Perks:

Alcohol Tolerance (P)
Ambidexterity
Charisma 1
Contact (Nick Charles, Pinkerton
        Detective, skill 18, 9 or less)
Cultural Adaptability
Cultural Familiarity: Britain (Native)
Damage Resistance 2
Danger Sense
Double-Jointed
Enhanced Tracking 2
Fearsome Stare (P)
Fit
Gizmo 1
Hard to Kill 2
Hard to Subdue 2
High Manual Dexterity 1
High Pain Threshold
Honest Face (P)
Language: Apache (Spoken, Accented)
Language: Cheyenne (Spoken, Accented)
Language: Chinese (Accented)
Language: English (Native)
Language: German (Spoken, Accented)
Language: Indian Sign (Written, Literate)
Language: Sioux (Spoken, Accented)
Language: Spanish (Spoken, Accented)
Language: Swahili (Spoken, Broken)
Luck (1/hr)
Magery 7
Magery (Latent) 8
Magery 0
Medium
Night Vision 4
Penetrating Voice (P)
Photographic Memory
Rapid Retraction (Kicks, P)
Rapid Retraction (Punches, P)
Recovery
Resistant (Poisons, +8)
Rule of 15 (P)
Special Exercises (Basic Move) 2 (P)
Special Exercises (Basic Speed) 2 (P)
Special Exercises (DR 2 with Tough Skin, P)
Special Exercises (HP can exceed ST
        by 100%, P)
Talent: World-Class Detective 1
Wealth (Comfortable, temporary)

Disadvantages & Quirks:

Broad-Minded (Q)
Charitable (12 or less)
Code of Honor (Keeps his commitments)
Colorblindness
Compulsive Behavior (Exercises) (6 or less)
Curious (6 or less)
Enemy (Texas Rangers/The Agency)
        (6 or less)
Guilt Complex
Imaginative (Q)
Impulsiveness (12 or less)
Insomniac (Mild)
Interested in old lore (Q)
Likes animals (Q)
Likes tea (Q)
Likes to help underdogs (Q)
Loves to explore the unknown (Q)
Magic Susceptibility 7
Nightmares (12 or less)
Obsession (Perfect my art at any cost)
        (9 or less)
Obsession (Resurrect Irene) (12 or less)
Overconfidence (6 or less)
Pacifism (Cannot Harm Innocents)
Responsive (Q)
Secret (Hexslinger) (Possible death)
Sense of Duty (Adventuring companions)
Very focused on work (Q)
Wants to see new places (Q)
Weirdness Magnet
Workaholic
Xenophilia (9 or less)

Skills:
Acrobatic Stand (Acrobatics)
Acrobatics
Acting
Animal Handling (Dogs)
Animal Handling (Equines)
Armoury/TL5 (Small Arms)
Artist (Drawing)
Artist (Illusion)
Artist (Sculpting)
Astronomy/TL5
Autohypnosis
Binding (Knot-Tying)
Body Language (Human)
Brawling
Breath Control
Camouflage
Cartography/TL5
Chemistry/TL5
Climbing
Counterfeiting/TL5
Criminology/TL5
Cryptography/TL5
Current Affairs/TL5 (American
        West)
Current Affairs/TL5 (Dodge City)
Dancing
Detect Lies
Diplomacy
Disguise/TL5 (Human)
Driving/TL5 (Locomotive)
Escape
Evade (Acrobatics)
Explosives/TL5 (Demolition)
Fast-Talk
Filch
First Aid/TL5 (Human)
Fishing
Forced Entry
Forensics/TL5
Forgery/TL5
Gambling
Garrote
Geography/TL5 (Earthlike)
Gesture
Guns/TL5 (Pistol)
Guns/TL5 (Rifle)
Handcuffing (DX)
Herb Lore/TL5
Hidden Lore (Hidden Styles)
Hidden Lore (Spirit Lore)
Hidden Lore (The Weird West)
Holdout
Intelligence Analysis/TL5
Interrogation
Interview
Intimidation
Judo
Karate
Knife
Knot-Tying
Lip Reading (Human)
Literature
Lockpicking/TL5
Makeup/TL5
Mathematics/TL5 (Applied)
Meditation
Naturalist (Earth)
Navigation/TL5 (Land)
Observation
Occultism
Pharmacy/TL5 (Herbal)
Pickpocket
Politics
Professional Skill (Security)
Research/TL5
Riding (Equines)
Savoir-Faire (High Society)
Savoir-Faire (Mafia)
Savoir-Faire (Police)
Search
Set Trap (Explosives
        (Demolition))
Shadowing
Sleight of Hand
Slip Handcuffs (Escape)
Stealth
Strategy (Land)
Streetwise
Swimming
Tactics
Teaching
Throwing
Tracking
Traps/TL5
Urban Survival
Weather Sense
Writing
0
1
1
1
1
1
1
1
1
1
1
1
1
8
1
1
1
1
1
1
1
1
0
 
0
0
1
1
1
0
1
0
1
1
1
1
1
1
1
1
1
1
1
1
1
1
0
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
0
 
1
1
0
1
0
1
1
0
0
1
1
1
1
1
0
5
11
15
15
15
15
14
14
14
14
13
12
15
15
10
16
15
14
16
14
15
14
12
 
12
7
14
15
16
11
16
11
15
15
11
16
16
12
14
14
18
12
14
16
12
12
10
13
15
15
15
16
14
16
15
14
10
10
12
12
15
14
15
16
14
13
14
15
15
15
14
10
15
15
15
11
16
16
16
15
13
 
16
11
11
13
10
15
12
10
11
11
16
16
15
15
11

Hexes:
A Glass Darkly (Hex)
Achilles Heel (Hex)
Air Bubble (Hex)
Analyze (Hex)
Bandage (Trick)
Bash (Hex)
Beast Master (Hex)
Black Lightning (Hex)
Blink (Hex)
Bloodhound (Hex)
Bodyguard (Hex)
Compass (Trick)
Copy (Trick)
Critter Ward (Hex)
Deadly Creepers (Hex)
Decrypt (Hex)
Disrupt (Hex)
Draw! (Hex)
Eye Spy (Hex)
Foil (Hex)
Fortitude (Hex)
Gateway (Hex)
Ghost Rider (Hex)
Graveyard Mists (Hex)
Hell’s Arsenal (Hex)
Hell’s Fury (Hex)
Helping Hand (Hex)
Hex Sense (Hex)
Hidey-Hole (Hex)
Home Ground (Hex)
Hunch (Hex)
Hurry Up! (Hex)
I Want Answers! (Hex)
Impostor (Hex)
Incognito (Hex)
Interpret (Hex)
Long Winded (Hex)
Looking Glass (Hex)
Martyr’s Mirror (Hex)
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21



Might (Hex)
Mind Tweak (Hex)
Mirror (Trick)
Missed Me! (Hex)
Necromancer (Hex)
Penetratin’ Gaze (Hex)
Quicksand (Hex)
Rapid Fire (Hex)
Reanimate (Hex)
Reflect (Hex)
Ride The Rails (Hex)
Safecracker (Hex)
Sculptor (Hex)
Seek (Hex)
Sheep’s Clothing (Hex)
Shocker (Hex)
Shout (Trick)
Silverspray (Hex)
Skinchange (Dolphin) (Hex)
Skinchange (Hawk) (Hex)
Skinchange (Wolf) (Hex)
Snake Oil (Hex)
Spirit Coils (Hex)
St. Elmo’s Fire (Hex)
Stayin’ Put (Hex)
Steganogram (Hex)
The Demon’s Eye (Hex)
Thunderclap! (Hex)
Truthsayer (Hex)
Tweak (Hex)
Two Of A Kind (Hex)
Vigor (Hex)
Warnin’ Bells (Hex)
Waste Product (Hex)
Whisper (Trick)
Widow’s Web (Hex)
Wildfire (Hex)
Zilch (Hex)

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1

21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21
21

Equipment:
Beaumont-Adams Mk I, .442 Caplock
Bowie Knife (small)
Brass Knuckles
Compass
Deringer, .44 Caplock
Gun belt, Lght
Holster, Belt
Lockpicks
Pistol ammo (.40-.50)
Playing cards (deck)
Playing cards (deck, disguised)
Pouch
Speed-load cylinder
Spurs
Straight Razor
Watch, pocket
2
2
2
2
1
2
1
1
1
500
1
1
1
3
1
1
1



Bedroll
Blanket
Blanket (Horse)
Canteen
Cavalry Horse
Complete Wardrobe
Disguise Kit
Gun Cleaning Kit
Iron skillet
Matches (box of 100)
Ordinary Clothes
Personal Basics
Playing cards (deck)
Saddlebags
War Saddle
Winchester M1873, .44-.40

1
1
1
1
1
1
1
1
1
1
1
1
11
1
1
1

Backstory:
Official Pinkerton Detective Agency Confidential
Eyes Only Dossier of Samuel Hammett

Born: January 6, 1834 in London, England.
Parents: Thomas and Martha Hammett (deceased).
Siblings: Mycroft (brother), currently heads Foreign Service Bureau in London, England.
Spouse: Irene (deceased).

Caution: Subject has rarely discussed his early years and funding limitations along with geographical complications have not allowed verification or expansion of details. We recommend readers treat all details of subject’s pre-Pinkerton service as potentially below our usual standards of accuracy.

Early History
Subject apparently first became interested in law enforcement after his parents were, as a result of a mugging, garroted in front of him as a child following a family outing to a Spanish children’s play about a swashbuckling hero. Subject survived only because of a passing officer who heard the disturbance, rushed to investigate, and chased off the miscreant. As a result, subject appears to have become driven to finding and punishing criminals as a lifelong pursuit. He studied hard, and went to Oxford university where he learned everything he could, specializing in crime solving and methods of deduction. His photographic memory allowed him to master subjects quickly, and he graduated after only 3 years of study.

Adult History
Pre-Pinkerton Service:
Subject first joined London Police in 1855 and became a beat officer. However, he repeatedly showed an astonishing near supernatural ability to determine the perpetrators of most of his cases in record time, which resulted in his advancement to becoming an inspector for Scotland Yard in 1858. There he not only solved London’s most difficult crimes, but also found time to solve a number of cold cases – including, in 1862, finding and arresting the man who killed his parents.

Through his cases, subject learned how to use a gun and rifle, but rarely did so. Subject said he always found the mind to be a more powerful weapon against criminals than something as crude as a gun, although a few well-placed fisticuffs often helps with the collar. (Note: although subject does not appear to be an expert with firearms, agents in the New York office report he is extraordinarily proficient in fisticuffs.)

Subject started to handle more complex cases, often with international repercussions. In 1865, subject met his wife, Irene, on a case classified by the British government for which we have unable to ascertain sufficient details of, but which apparently involved preventing an international incident between England and Romania. (Subject has occasionally mumbled the name “Victoria” in reference to the case while shuddering.) Irene was an opera singer, though there are unverified rumors that she primarily made her living as a courtesan. We have indications that her second profession was a key component of the case. They married in 1866.

Subject continued working at Scotland Yard until he disrupted an Irish criminal empire known as “The Ribbon Men” in 1870. This resulted in the arrest, conviction, and execution of the entire gang, including the mastermind of the organization, Professor James.

Professor James, however, in a final operation before his execution was able to successfully direct an elaborate vengeful plot against subject, resulting in a confrontation with an assailant on the streets near his home in which Irene died from a single gunshot through the heart. After executing Irene, assailant then aimed the gun at subject, but, remarkably, according to witnesses, he somehow managed to repeatedly miss at point-blank range. One witness claimed to see something small briefly flash in subject’s hand at around this time, but nothing to explain that observation was found by officers on subject later, and this witness’ report was dismissed. Subject struggled with assailant, and restrained him until officers arrived. Assailant was quickly tried, convicted, and executed.

All reports are that subject was completely distraught at Irene’s death. He quit Scotland Yard, and traveled the world for several years, picking up knowledge of numerous cultures and skills. His photographic memory and high intelligence helped him to pick up numerous languages quickly: Spanish, German, Chinese, and Swahili.

Pinkerton Service:
In 1873, subject decided to travel to the country of Irene’s birth, the United States. There he was hired by the Pinkerton Detective Agency and resumed his detective career. Subject’s detective work remained unsurpassed, his manner made him well liked, and his network quickly grew as he made numerous friends in the agency and throughout law enforcement. (Interested readers should see our dossier on Butch Slate for an example of subject’s ability to get along with others. Although the reader may be aware of Mr. Slate’s reputation for gun slinging, and subject’s superiority complex towards those who overly rely on firearms, he and Mr. Slate got along quite well on several cases.)

Regardless, he seemed unsatisfied with resuming a semblance of his old life without Irene. He quit in 1875, and all efforts to retain his services were unsuccessful.

Post-Pinkerton Service:
Subject said he wanted to research bees, and travel out west. Reports are that while he traveled, he befriended numerous tribes of the savages, including the Apaches, the Cheyenne, and the Sioux; and learned their languages as well as sign language.

However, we have uncovered indications that he may actually have been searching for and using occult and hidden lore among the savages. Our investigators suspect he has been doing this since Irene’s death, and it may explain his wide travels following her demise. If our investigators are correct about this research, we believe it likely subject is attempting to find a way to communicate with or even resurrect Irene.

In 1877, subject apparently concluded whatever his research was, and came to Dodge City to resume his career once again. (Note: former associates in the New York office report subject requires constant new stimulus and challenges to overcome boredom. These associates believe it likely that regardless of the alternative project he chose, subject would have inevitably learned as much as he could and been driven back to detective work due to these drives.) Subject currently is working with The Fixers, a group for hire that already has had two dime novels in The American Detective Series published based on their exploits.

We recommend contacting subject in the event additional resources are needed in some of our Western operations.

Backstory Contacts:
Victoria von Victenstein
Worked with on a case between Britain and Romania.

Butch Slate
Worked with on several cases while working for the Pinkertons.

Sam Hammett

GURPS Storage Sandbox HereticX